Almost the end of the month of August and I haven’t posted anything at all.
So I managed to get one post in before I missed the deadline, a hair month indeed.
I have, as you may have guessed, been looking at the hair system.
I started with the old Particle system and them moved on to the new Geometry Nodes version that comes with Blender 4.2 and in my case the 4.2.1 LTS version.
After watching a short video or two, I managed to get some quite decent results.
I will link to the videos at the end.
This one is just some random mechanical part that ended up looking a burner so I decided to add a fur wick to it just for the hell of it:
Links to the videos I watched:
Create Dynamic Hair in Blender
Get into Geometry Node Hair Fast