Empty Pie Menu Blender

This is the basic structure of a Pie Menu in Blender using Python import bpy from bpy.types import Menu, Operator bl_info = { "name": "", "author": "", "version": (0, 0, 0, 1), "description": "", "blender": (2, 80, 0), "category": "3D view" } class VIEW3D_MT_PIE_template(Menu): # label is displayed at the center of the pie menu. bl_label = "Operations" bl_idname="mesh.mypie" def draw(self, context): layout = self.layout pie = layout.menu_pie() pie.operator("auto.smooth") ​ def register(): ​ bpy....

12 June 2021 · Mark

SMB Mac 11.3.1

Apple in its infinite wisdom changed the settings for Samba ‘SMB’ protocol and killed access to my NAS server, thanks Apple not like I wasn’t using it all the time. I found a fix online, don’t trust me check if there are any risks in this fix: Create or edit this following file and add the 2 lines to the file. ~/Library/Preferences/nsmb.conf [default] protocol_vers_map=2

8 May 2021 · Mark

Busy with kits

Over the last few weeks I have been busy in Blender using the Decalmachine add-on to create some decal textures from Blender. You can find all my assets over at Gumroad. For more information on the assets for Blender and Modo just visit the link above.

20 February 2021 · Mark

Using Visual Studio Code and Hugo

This is the first attempt at using Visual Studio Code to initialise and create Hugo matter for the blog. One thing I notice as I write this is the Dictionary is set to en:US and not en:GB which is fine it you don’t mind swapping out the z’s everywhere. What was it Shaw said: “The United States and Great Britain are two countries separated by a common language.” Which is its self incorrect as Great Britain is actually three countries and three languages although English is the predominant one....

16 December 2020 · Mark

Blender Internal HDRI

Location of the original world HDRI environment map As you can see the names used internally in Blender and the actual file names are different this makes searching for them difficult so I am sharing the list here: City: Portland Landing Pad Courtyard: Courtyard Forest: Ninomaru Teien Interior: Hotel Room Night: Moonless Golf Studio: Studio Small Sunrise: Spruit Sunrise Sunset: Venice Sunsets They are all available on HDRI Haven

26 November 2020 · Mark

Industry Standard Blender Axis Snapping

Now that Blender has an option for a more Maya like mouse manipulation workflow, and I am back looking at it once again, I noticed one thing I missed from the default Blender mappings… In the default Blender mouse set up you can use the Middle Mouse and the ALT key to perform Axis Snapping and get a quick way to view Left Right Top Front etc. Orthogonal Views. When I switched over to Maya like I thought I had lost this function, as it uses ALT as the main key for manipulations....

26 May 2020 · Mark