We are now in the early stages of October, thank-fully, and I realised I hadn’t posted at all in the previous month. I put this down to the weather, the depressing news cycle, and the general distraction of work.
Recently I started posting pictures on Unsplash, as a way of giving back to the site, which I have used for textures a few times over the year, and here is one I posted recently:
I have been trying to improve a plastic shader for some LEGO bricks I made and wanted to implement a single shader for all colours and this is the result. The full size render is on the site: LEGO - Mauerfall.
I may release the shader later on depending on how I like it.