Vertex Normal to Hard Edge

Modo: Vertex Normals to Hard Edge

In Modo importing CAD files that have been converted to a Polygon format such as LWO FBX or OBJ often contain a Vertex Normal Map. Exporting from Moi3d as LWO works well for example until you change anything on the imported mesh.

I got a nice tip today from @funk on the Modo slack group it basically replaces the Vertex Normal map with a Standard (as of 13) Hard edge workflow.

To convert open the Game Tab in Modo and click on the Convert to Hard Edges, set both options to true if you want to remove the existing Vertex map, which is the the whole point here so you do.

Next you need to Change the Smoothing setting in the Modo Material Properties to: clear Crease by Smoothing Angle and Set Weight by Polygon Area and Weight by Polygon Angle.

Pretty nice and quick way to set up hard edges for smoothing in Modo if the imported mesh already has vertex normals

Function Key Toggle Apple Keyboard.

For Windows using the Apple USB keyboard without Bootcamp Control Panel software i.e. you aren’t using a Mac but still want to use the APPLE SUB Keyboard. Open the Registry and search for the following Key:

HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\KeyMagic 

Find the entry

OSXFnBehavior

Change the value from 01 to 00

00 is Function Keys

01 is Media Keys

Unplug the keyboard or restart the computer to reload the new value.

 

Shortcuts for Modo (Windows)

Default Modo Shortcuts

1. General/System  
   
F1 Help
Ctrl+N New scene
Ctrl+O Open saved scene
Ctrl+I Open saved image
Ctrl+W Close current scene
Ctrl+Shift+W Close all open scenes
Ctrl+S Save current scene
Ctrl+Shift+S Save scene as
Ctrl+Q Quit Modo
Alt+F12 Config file save
Shift+F5 Run script
Ctrl+Z Undo
Ctrl+Shift+Z Redo
Ctrl+X Cut
Ctrl+C Copy
Ctrl+V Paste
Delete Delete (not available in Items mode)
Ctrl+R Brings up the last tool used
Alt+R Brings up the last tool used, ignoring UI interactions and selections
Ctrl+Tab Layout switcher, organized by most recent

Continue reading Shortcuts for Modo (Windows)

Logitech Gaming Software – Mouse not Detected

After installing Karabiner Elements for MacOS I found that the Logitech Gaming Software (LGS) was no longer detecting the mouse and was showing the move mouse to wake dialog.

It took a while to figure out that the cause was the recently installed Karabiner Software, exiting the software allowed immediate recognition of the mouse. Not sure what the cause is and the mouse was functional though not under the LGS command.

A useful tool but not if you are using LGS it would appear.

Modo Slowdown after crashes

If a program appears to crash to often Windows may apply a control Shim to monitor the app, this can cause slow operations in Modo such as UV edits.

To check if windows is applying a shim:
1. Press start and in the search type “regedit.exe” and hit enter
2. Go to this folder: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\FTH\State

If modo is listed in there, then a shim is being applied.

To remove the shim
1. Press start and in the search type “cmd.exe“, right click on cmd.exe and choose “run as administrator“, then press yes
2. In the command prompt type: Rundll32.exe fthsvc.dll,FthSysprepSpecialize
3. Log out of windows and back in to see the changes.

Thanks to @funk for this information.

V-Ray License Server Error 200

I recently had a problem with the V-Ray license server on Windows returning and error -200 when I tried to render.

It turns out the error is because the VRL service wasn’t running and no amount of reinstall and reboots helped. 

Thanks to the help of friend I was able to resolve the issue by deleting a folder located at: C:\Program Files\Common Files\ChaosGroup

  1. Uninstall the License Server from the machine
  2. Then delete the folder C:\Program Files\Common Files\ChaosGroup
  3. Reboot the machine to reset the Windows Services
  4. Install the License server, it should ask for log in data now.
  5. Go rendering!

I spend hours on this so I am so happy to have friends that could help me on this, thanks Volker!