Modelled in Blender textured in Substance Painter and rendered in Marmoset Toolbag.
Substance PBR workflow model of the Brunswick Crown Pin.
After exporting the model and textures for use in Marmoset Toolbag I thought I would see how it looked in a browser 3d player. So I have put the Firebot model on p3d.in. The texture size for free accounts is a little limiting but it is fine for now. [iframe src=”https://p3d.in/e/Fn6iY” allowfullscreen=”true” webkitallowfullscreen=”true” width=”100%” height=”480px”]
I have been looking at the interesting render abilities of the Marmoset Toolbag 2 physical based render on the Mac. While I like the results a lot I am not convinced of a place for it in my workflow and here is why: