An orange PVC plastic road safety cone - Blender and Cycles Using a bespoke shader to simulate the light absorption through a translucent material in Blender. This is a slightly simpler shader than a full Sub Surface Scattering shader and is based upon the Beer Lambert Law:
The Beer–Lambert law, also known as Beer’s law or the Lambert–Beer law or the Beer–Lambert–Bouguer law relates the absorption of light to the properties of the material through which the light is traveling....
I have managed to acquire the domain name markbtomlinson.com which fits in with the handle I use on the web @MarkBTomlinson. So it should be easier to find me.
As a consequence of the acquisition I have decided to consolidate and move my CG 3D work over on the new website which is called Mark B Tomlinson
All new work and projects I add related to my 3D work and portfolio will be put on Mark B Tomlinson and this site will revert to its old role as my personal 3D, photography and tech blog....
Model crown neck bowling pin from Brunswick - Blender Cycles
A cartoon model of a Ewe sheep - Blender Cycles
Western Electric Candlestick Telephone, 1920s - Blender Cycles