This week I finally got around to installing Dara on my machine. Dara is the Kit suite for MODO that includes all of Adam Oâ€™Hearn’s Mechanical Color plugins in one package and at a price that is way below the individual costs added together.
In a recent post on Facebook Eric Soulvie released a beta version of his LDraw loader kit for MODO. I am pretty excited to try it out and you can expect some feed back and examples on here and mbt3d. It is necessary to have the LDraw library installed for this to work, something that […]
Hard Links in Window are called Junctions and are useful for example to create an Assets link in current folder and link to one in Dropbox. First change to the directory where the link should be placed: CD %home%\Documents\Luxology\Content Then enter this line at the Command Prompt to create the Junction: mklink /J Assets “%home%\Dropbox\Modo\Assets” […]
Render outputs are useful when you wish to compose layers in an external application such as Photoshop. The render outputs required to produce the same image as the Final Colour output are: Diffuse Shading (Total) + Transparent Shading + Reflection Shading + Specular Shading + Subsurface Shading + Luminous Shading = Final Color Each layer […]
In Modo you can make inactive Meshes either Wireframe or the same as the active Meshes. This usually involves going into the 3D Viewport Properties via the ‘o’ key, you can assign a shortcut but what if you want a shortcut that toggles the behavior well you can do that too by using ‘?+‘ which […]
Modo supports customisable Layouts displayed in the form of Tabs at the top of the UI.
If you want to remove an Edge and keep the vertex, you can use the UI button F2 Model Tab > Edge > Remove you can also use right-click the edge and select remove. It pops up a dialog box where you can check “Keep Vertices”
The heat has been pretty bad and limited my modelling mojo in between though I have started working on a new model shown below. The last couple of months have been spent transitioning over from Blender to Modo which I am now using full-time. I will keep Blender around but I don’t think I will be going back […]