Category Archives: Modo

MODO – Morph Map Render

When creating a Morph map in MODO it is also necessary to add a Morph Influence for the Morph – after you create a Morph for the Mesh Item – for it to show in Renders. To do this Right Click on the Map under Morph Maps in the Vertex Map List and select add Influence. A Morph Influence will be added to the Item List with a small green icon. Now the morphs  should show in renders as well as the Viewport.

Thanks to William Vaughan for clearing this one up.

Modo – Toggle Side Panels Modo Beta Layout

Shortcut to toggle the Left viewport panel:


viewport.hide ?+ tag LayoutMODOXXCentrePanelLeftTabsVPTag left LayoutMODOXXCentrePanelLeftVPKey

Shortcut to toggle the Right viewport panel:

viewport.hide ?+ tag LayoutMODOXXCentrePanelTabsVPTag right LayoutMODOXXCentrePanelVPKey

N.B. These commands are one line.
Set the shortcut using the Input Editor under the System menu.

Waffen One: Schnuller

After years of avoiding weapons I have just completed my first one an Assault Rifle concept of my own design. I did all the work in Modo including the concepting while I modelled this meant it took a bit. I may do some more in the future as I learned a few tricks in doing the piece.

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more on artstation

The name schnuller is a play on words from the US English translation.