General

Default Programs Editor

I work with lots of different image formats in my work and I often need to quickly view them in one program and then edit in another. The context menu in Windows 10 allows you to pick, initially, an Open with program optionally. It doesn’t easily allow you to pick an Edit with program. To …

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September and Cool Weather

August was a very hot month here in Brandenburg/Berlin and it really hit my productivity my modelling Mojo was at rock bottom. Towards the end of the month it cooled a little for some days and I managed to get my little Mech Mini modelled. Finally finishing the textures at in the last days. This …

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Idea for another Diecast Model

I really enjoyed modelling the last Diecast model of the Dinky Fire Engine and I think I will do another later on. So I have been looking for some idea and this is what I have found that interests me at the moment. The reason is simple my grandson loves tractors and fire engines, so …

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PBR Texture Conversion

Here is a nice article on PBR workflow and in particular the conversion of non PBR assets, from Marmoset: Tutorial: PBR Texture ConversionBy Joe “EarthQuake” Wilson In this tutorial, I’m going to demonstrate how content created for traditional shaders can be converted to PBR shaders, how to convert content from one PBR workflow to another, …

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