8 bit to 10 bit Colour Issues Mac Fix

Apple added 10-bit colour to the Apple Display drivers this is causing issues with older Macs including the Mac-Mini this little application can fix it by allowing you to select 8-bit from the list.

ResXtreme

ResXtreme provides access to all display modes for each connected screen, including extended and HiDPI modes accessible only via private system APIs. These private modes are not normally accessible to App Store apps.

Hide High Sierra Update

Recently I selected update all from the Mac Store which downloaded the latest version of OS X High Sierra. This is not an update I want or need at this time, issues abound which is enough said.

I found it tricky to remove the update from the list on the Appstore. It turns out there is a slight bug on the App Store app whereby Right Clicking in the description doesn’t always register. To reveal the hide this update it is sometime necessary to click in-between the characters, you may need to right click about a little to bring up the button.

To remove this update if you chose it mistakenly you first need to remove the downloaded package from you Application folder then right click (control click) on the description in the App Store listing and when it appears chose hide this update.

Apple in their wisdom seem to delight in us having to jump through hoops at the simplest of tasks.

Default Programs Editor

I work with lots of different image formats in my work and I often need to quickly view them in one program and then edit in another. The context menu in Windows 10 allows you to pick, initially, an Open with program optionally. It doesn’t easily allow you to pick an Edit with program. To this end I did a search online and found this recommended, tried it liked it, and so I am sharing with you.
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September and Cool Weather

August was a very hot month here in Brandenburg/Berlin and it really hit my productivity my modelling Mojo was at rock bottom.

Towards the end of the month it cooled a little for some days and I managed to get my little Mech Mini modelled. Finally finishing the textures at in the last days.

This month I have decided to dedicate two weeks at least to creating some Substances in Substance Designer. A program I used a lot before I caught the Painter bug. In the last months the program has been improved and refined a great deal and I have seen some amazing results online. I am therefore inspired to see what I can achieve and how quickly I can get back up to speed.

So until October I wish you all a great September.

Idea for another Diecast Model

I really enjoyed modelling the last Diecast model of the Dinky Fire Engine and I think I will do another later on.

So I have been looking for some idea and this is what I have found that interests me at the moment. The reason is simple my grandson loves tractors and fire engines, so as I have already done the engine I think I will be doing a tractor next.

This is a place holder piece for any reference I find, most of the images are online and assumed to be in the public domain therefore mine; no breach of © intended so if you can prove they are yours and you want them removed contact me and I will be happy to do so.

 

PBR Texture Conversion

Here is a nice article on PBR workflow and in particular the conversion of non PBR assets, from Marmoset:

Tutorial: PBR Texture Conversion
By Joe “EarthQuake” Wilson

In this tutorial, I’m going to demonstrate how content created for traditional shaders can be converted to PBR shaders, how to convert content from one PBR workflow to another, and explain the various differences in modern workflows.