Yearly Archives: 2015

Default Programs Editor

I work with lots of different image formats in my work and I often need to quickly view them in one program and then edit in another. The context menu in Windows 10 allows you to pick, initially, an Open with program optionally. It doesn’t easily allow you to pick an Edit with program. To this end I did a search online and found this recommended, tried it liked it, and so I am sharing with you.
Continue reading Default Programs Editor

Virtual Desktop Problem El Capitan

I recently noticed the virtual desktops or Spaces on Mac were not working as expected. They had become locked together and it was not possible to switch on one monitor without switching the second too.

The problem is fixed by ensuring the check box next to Displays have separate Spaces is on under the Mission Control pane in the System Preferences.

 

September and Cool Weather

August was a very hot month here in Brandenburg/Berlin and it really hit my productivity my modelling Mojo was at rock bottom.

Towards the end of the month it cooled a little for some days and I managed to get my little Mech Mini modelled. Finally finishing the textures at in the last days.

This month I have decided to dedicate two weeks at least to creating some Substances in Substance Designer. A program I used a lot before I caught the Painter bug. In the last months the program has been improved and refined a great deal and I have seen some amazing results online. I am therefore inspired to see what I can achieve and how quickly I can get back up to speed.

So until October I wish you all a great September.

August is here and it is hot.

The heat has been pretty bad and limited my modelling mojo in between though I have started working on a new model shown below.

The last couple of months have been spent transitioning over from Blender to Modo which I am now using full-time. I will keep Blender around but I don’t think I will be going back to it full-time. Modo feels so much more productive somehow and yes I loved Blender but wasn’t happy with certain UI aspects.
Continue reading August is here and it is hot.