I have been looking at the interesting render abilities of the Marmoset Toolbag 2 physical based render on the Mac.
While I like the results a lot I am not convinced of a place for it in my workflow and here is why:
The program creates some very impressive results and has a ton of texturing options however it is only able to produce still frame and a turntable as output. Also I don’t see any export options to share the finish materials in another program. So this limits it to a presentation role only, and while the prices is reasonable it is too much for the limited options in my opinion.
I have only had a few days playing around with it so far so perhaps I will find something more as I look at it more deeply.